Thursday, August 14, 2008

She made everything seem so far
So unreachable, untouchable
When she smiles
Everything came to a speeding stop

She made everything zoom past like a speeding car
So fast, unapproachable
She dims all in style
Not any wouldn't drop

She has the beauty that
Sinks the Fish
Drops the Swallows
Hides the Moon
Shame the Flowers

And yet all the most of beaut
Lies in her cool, cold heart
That yearns a key to let warmth
Flood the freezing part

The sidelines are cruel
Yet the spirit is steadfast
As it does not possess the fit
To unlock that of the cast

Thursday, August 7, 2008

I stumbled upon a highly interesting PSP Game: Echochrome. Its a game whereby you have to move a figure around, chasing echos. Sounds lame? Ok. There are obstacles you have to go around. And this figure can only move forward and priorities moving left when at a intersection. Sounds lame still? Ok. Here's the 5 laws that rule the world of Echochrome.

1) Perspective traveling: If you can manage to link 1 end another end of a different route by shifting the camera angle, there exist a path.

2) Perspective landing: When falling through a hole, you will land on the place that "appears" to be underneath you, even if the physical object is some distance away.

3) Perspective absence: By shifting the camera angle, if you can't see the hole, the hole doesn't exist.

4) Perspeective existence: By blocking the hole in between paths, a continuous path is formed because you can no longer "see" the hole

5) Perspective jump: When you step on a jump spot, the character will automatically jump to what appears to be above the place.

This 5 rules totally made the game unique and totally explores the concept of 3-D.

I highly recommend it to PSP Players


Quote of the Day: Yes, in this world, what you see becomes the truth -Echochrome